Magic Range
In the game you can use different weapon loadouts and try to get the highest score with them in a minute by striking targets.
WASD to move.
E - to activate.
In the chest menu your current loadout on the left, and items in the chest on the right.
1-2 or mouse scroll to change the weapon
R - reload
Mouse left click - fire.
This is one of college tasks. And also it is my first encounter with Unity after the big gap. They added a new UI system that I wanted to approach ( I even finished extra course at Coursera in order so). It will take too much time to fix the UI now tho. Maybe one day I will do it.
Also, I had got used to monogame at the moment, and can't say that I'm happy with the code architecture here. My current Unity projects way better organised.
Assets used in the project are made by:
Ilay Rubinchik
Leohpaz and JDWasabi for all music and sounds

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